UBICADO
This game was made in 96 hours for the GMTK Game Jam 2024 (Theme: "Built to Scale"). If you had fun, please leave a rating & comment your personal best. :)
The source code is available via GitHub here.
Also make sure to check out my previous entries.
โฐ Synopsis
Lil' fellas, called ubicados, are falling from the sky! And โ oh no! โ there's sawblades everywhere! ๐ฑ Oddly enough, the only safe space seems to be that... scale?! ๐ค
Move the mouse to control where the next ubicado will land. They'll drop automatically after a while. โ But you can left-click to make them drop faster! ๐ค
If the scale tips too much, all ubicados will die! ๐ So you better stack as much Ubicado Kilograms as possible on that damn scale before this happens!!! ๐
โฐ Title
"Ubicado" is Spanish, and can be roughly translated as "located", "placed" or "positioned". Which not only fits the gameplay very well, but also sounds super cute.
โฐ Credits
Game Design, Art & Programming:
njamster ๐ฆฃ Mastodon โข ๐ง๐ผโ๐ป GitHub โข ๐น๏ธSteam Curator
Game Design & Music:
vacuumbeef ๐ฆฃ Mastodon โข ๐ถ Bandcamp
The mouse cursor is by Kenney Vleugels.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Authors | njamster, vacuumbeef |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Arcade, Casual, Cute, High Score, Mouse only, Open Source, Physics, Score Attack, sourcecode |
Average session | A few minutes |
Languages | English |
Inputs | Mouse, Touchscreen, Smartphone |
Accessibility | One button |
Links | Source code |
Install instructions
Note: The MacOS version is not notarized and/or code signed, thus will be blocked by Gatekeeper.
Comments
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hIGH SCORE OF 236KG!
Loved these little dudes. And I liked the little quality of life touches like when the scales are equal they will quickly return to center no matter how far they've tilted up that point. Muy Bueno!